/*
-----------------------------------------------------------------------------
This source file is part of OGRE
(Object-oriented Graphics Rendering Engine)
For the latest info, see http://www.ogre3d.org/

Copyright (c) 2000-2005 The OGRE Team
Also see acknowledgements in Readme.html

This program is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.

This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA, or go to
http://www.gnu.org/copyleft/lesser.txt.
-----------------------------------------------------------------------------
*/
#ifndef __MeshRotationAffectorFactory_H__
#define __MeshRotationAffectorFactory_H__

#include "OgreParticleAffectorFactory.h"
#include "OgreMeshRotationAffector.h"

namespace Ogre {

    /** Factory class for LinearForceAffector. */
    class MeshRotationAffectorFactory : public ParticleAffectorFactory
    {
        /** See ParticleAffectorFactory */
        String getName() const { return "MeshRotator"; }

        /** See ParticleAffectorFactory */
        ParticleAffector* createAffector(ParticleSystem* psys)
        {
            ParticleAffector* p = new MeshRotationAffector(psys);
            mAffectors.push_back(p);
            return p;
        }
    };


}

#endif

